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Autodesk Maya 2008

Type of learning: Instructor lead at DBIC
Duration: 3 days (suggested)
Cost/Dates: Click here
Cost: £tba

Outline of Program

This courseware provides a fundamental understanding of Autodesk Maya for game design. Although this courseware is designed for instructor-led courses, you can also use it for self-paced learning. The courseware encourages self-learning through the use of the Autodesk® Maya™ 2008 Help system.


Hands-on exercises throughout the courseware demonstrate the modeling process using techniques that can be applied to the mainstream drafting industries.

 

· Introduction to Maya

· User Interface

· Working with Files

· Working with Object

· Transformation

· Introduction to Polygon Modeling

· Polygon Modeling

· Materials

· UV Mapping

· Rigging

· Animation

 

Entry Requirements

This courseware designed for new users of Autodesk Maya, prior knowledge of computers and drawing is useful.

 

Who Should Attend?

This courseware is an introductory level module, ideal for Beginners, and for new first time users of Autodesk Maya.

 

Aim of Course

On completion of the course, the candidate will be able to:

 

· Understand the basic functionality, features and principles behind Maya.

· Create and manipulate 3D models in Maya.

· Embellish scenes with the use of materials and maps.

· Create adequate lighting for your environments.

· Animate objects in the scene.

· Render still pictures and animations to disk for later viewing

 

Benefits to employer

The employer gains by increasing the productivity and knowledge of his employee. This knowledge enables the employee to work more efficiently and be a more effective and confident member of the workforce.

 

Benefits to the attendee

Highly suited for persons seeking to use Autodesk Maya professionally who would like to obtain an Autodesk Award to assist in their career development? Making the employee more marketable and confident and giving the attendee a recognized certificate.



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